|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |

Kaldi Tsukaya
Deveron Shipyards and Technology
2
|
Posted - 2014.11.01 07:02:35 -
[1] - Quote
I have shot corp members, and also been shot. We have used the mechanic as a training tool for sparring and testing fittings and game mechanics. I also like the current mechanic as a rule-enforcer (we have a no afk policy) and will destroy anyone not responding in space. This was our founders policy and it will always be so.
DO NOT TAKE THIS MECHANIC AWAY!
I would STRONGLY urge a modified approach to the current mechanic:
Why not leave the choice up to a corp? The politics voting mechanic is good as it allows a vote. There is a waiting period, and notifications sent out to all corp members if/when the status changes. No surprises.
You could see what a corp's status is before joining, and (as a recruit) could make that informed decision.
I think this would be an acceptable change for most (except those die-hard awoxers, but you will still have the opportunity to sway a corp into voting this change in). It also allows the 'scamming' type to continue, by setting their corp status to allow corp-killing, while advertising that they are not... It is Eve, after all 
~K~
|

Kaldi Tsukaya
Deveron Shipyards and Technology
8
|
Posted - 2014.11.01 09:52:51 -
[2] - Quote
Reiisha wrote:
You still have gangs and duels for that....
So rather than teach a new player not to afk, i will either let the gankers kill & pod them or have to gank them myself? If this change happens, I will just kick them from corp altogether, and nobody wins. (btw, we have SRP so that's my ship I'm blowing up)
Quote: Also, literally the only people who are negatively affected by this change are griefers who get horny over easy kills of targets who cant defend themselves.
I am certainly not a griefer looking for easy kills.
Quote:You know, the ones calling themselves 'pvp'ers' but ironically never leaving highsec because low and null are 'too dangerous'.
Because pvp only happens in low and null? Seriously? We sell alot of combat ships and weapons...
|

Kaldi Tsukaya
Deveron Shipyards and Technology
8
|
Posted - 2014.11.01 10:18:46 -
[3] - Quote
Looking at the statistics of 'Awox' on zkillboards, I see RvB is far and away the largest corp vs corp 'perpetrator' in hisec.
I would be most interested in what they have to say about this topic. |

Kaldi Tsukaya
Deveron Shipyards and Technology
12
|
Posted - 2014.11.01 22:03:02 -
[4] - Quote
Marsha Mallow wrote:Mike Azariah wrote:I am in favour of keeping wardecs and removing awox and I do not see any contradictions with that stand. I am NOT trying to make hisec 'safe'. I AM in favour of removing a stupid non-intuitive mechanic. Well, if that's your stance it does take into account the concerns people who object to the change have expressed. We can agree to disagree over this particular change, but it's good to establish that the underlying concerns are not being ignored. So not a wasted exercise, and many thanks for the replies. Just be aware that removing this mechanic will break things elsewhere (webbing freighters/JFs, accidentally auto aggroing friendly logis, corp tourneys & RvB). Saying "those can be fixed later" isn't ideal with such a massive backlog of fixes in the works.
^^this^^
the "fix" breaks alot of other things, too. But I already stated my case, and will leave it at that. https://forums.eveonline.com/default.aspx?g=posts&m=5169215#post5169215
|
|
|
|